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<div class="title">Class Hierarchy</div>  </div>
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<p><a href="inherits.html">Go to the graphical class hierarchy</a></p>
This inheritance list is sorted roughly, but not completely, alphabetically:</div><ul>
<li><a class="el" href="structDepthSense_1_1AudioNode_1_1Configuration.html">DepthSense::AudioNode::Configuration</a></li>
<li><a class="el" href="structDepthSense_1_1AudioNode_1_1NewSampleReceivedData.html">DepthSense::AudioNode::NewSampleReceivedData</a></li>
<li><a class="el" href="classDepthSense_1_1AudioNode_1_1NewSampleReceivedEvent.html">DepthSense::AudioNode::NewSampleReceivedEvent</a></li>
<li><a class="el" href="structDepthSense_1_1ColorNode_1_1Configuration.html">DepthSense::ColorNode::Configuration</a></li>
<li><a class="el" href="structDepthSense_1_1ColorNode_1_1NewSampleReceivedData.html">DepthSense::ColorNode::NewSampleReceivedData</a></li>
<li><a class="el" href="classDepthSense_1_1ColorNode_1_1NewSampleReceivedEvent.html">DepthSense::ColorNode::NewSampleReceivedEvent</a></li>
<li><a class="el" href="structDepthSense_1_1Context_1_1ClientConnectedData.html">DepthSense::Context::ClientConnectedData</a></li>
<li><a class="el" href="classDepthSense_1_1Context_1_1ClientConnectedEvent.html">DepthSense::Context::ClientConnectedEvent</a></li>
<li><a class="el" href="structDepthSense_1_1Context_1_1ClientDisconnectedData.html">DepthSense::Context::ClientDisconnectedData</a></li>
<li><a class="el" href="classDepthSense_1_1Context_1_1ClientDisconnectedEvent.html">DepthSense::Context::ClientDisconnectedEvent</a></li>
<li><a class="el" href="structDepthSense_1_1Context_1_1DeviceAddedData.html">DepthSense::Context::DeviceAddedData</a></li>
<li><a class="el" href="classDepthSense_1_1Context_1_1DeviceAddedEvent.html">DepthSense::Context::DeviceAddedEvent</a></li>
<li><a class="el" href="structDepthSense_1_1Context_1_1DeviceRemovedData.html">DepthSense::Context::DeviceRemovedData</a></li>
<li><a class="el" href="classDepthSense_1_1Context_1_1DeviceRemovedEvent.html">DepthSense::Context::DeviceRemovedEvent</a></li>
<li><a class="el" href="structDepthSense_1_1DepthNode_1_1Acceleration.html">DepthSense::DepthNode::Acceleration</a></li>
<li><a class="el" href="structDepthSense_1_1DepthNode_1_1Configuration.html">DepthSense::DepthNode::Configuration</a></li>
<li><a class="el" href="structDepthSense_1_1DepthNode_1_1NewSampleReceivedData.html">DepthSense::DepthNode::NewSampleReceivedData</a></li>
<li><a class="el" href="classDepthSense_1_1DepthNode_1_1NewSampleReceivedEvent.html">DepthSense::DepthNode::NewSampleReceivedEvent</a></li>
<li><a class="el" href="structDepthSense_1_1Device_1_1NodeAddedData.html">DepthSense::Device::NodeAddedData</a></li>
<li><a class="el" href="classDepthSense_1_1Device_1_1NodeAddedEvent.html">DepthSense::Device::NodeAddedEvent</a></li>
<li><a class="el" href="structDepthSense_1_1Device_1_1NodeRemovedData.html">DepthSense::Device::NodeRemovedData</a></li>
<li><a class="el" href="classDepthSense_1_1Device_1_1NodeRemovedEvent.html">DepthSense::Device::NodeRemovedEvent</a></li>
<li><a class="el" href="classDepthSense_1_1Exception.html">DepthSense::Exception</a><ul>
<li><a class="el" href="classDepthSense_1_1ArgumentException.html">DepthSense::ArgumentException</a></li>
<li><a class="el" href="classDepthSense_1_1ConfigurationException.html">DepthSense::ConfigurationException</a></li>
<li><a class="el" href="classDepthSense_1_1InitializationException.html">DepthSense::InitializationException</a></li>
<li><a class="el" href="classDepthSense_1_1InvalidOperationException.html">DepthSense::InvalidOperationException</a></li>
<li><a class="el" href="classDepthSense_1_1IOException.html">DepthSense::IOException</a></li>
<li><a class="el" href="classDepthSense_1_1NotSupportedException.html">DepthSense::NotSupportedException</a></li>
<li><a class="el" href="classDepthSense_1_1StreamingException.html">DepthSense::StreamingException</a></li>
<li><a class="el" href="classDepthSense_1_1TimeoutException.html">DepthSense::TimeoutException</a></li>
<li><a class="el" href="classDepthSense_1_1TransportException.html">DepthSense::TransportException</a></li>
<li><a class="el" href="classDepthSense_1_1UnauthorizedAccessException.html">DepthSense::UnauthorizedAccessException</a></li>
</ul>
</li>
<li><a class="el" href="structDepthSense_1_1Extended2DPoint.html">DepthSense::Extended2DPoint</a></li>
<li><a class="el" href="structDepthSense_1_1ExtrinsicParameters.html">DepthSense::ExtrinsicParameters</a></li>
<li><a class="el" href="structDepthSense_1_1FPExtended2DPoint.html">DepthSense::FPExtended2DPoint</a></li>
<li><a class="el" href="structDepthSense_1_1FPVertex.html">DepthSense::FPVertex</a></li>
<li><a class="el" href="classDepthSense_1_1Interface.html">DepthSense::Interface</a><ul>
<li><a class="el" href="classDepthSense_1_1Context.html">DepthSense::Context</a></li>
<li><a class="el" href="classDepthSense_1_1Device.html">DepthSense::Device</a></li>
<li><a class="el" href="classDepthSense_1_1Node.html">DepthSense::Node</a><ul>
<li><a class="el" href="classDepthSense_1_1AudioNode.html">DepthSense::AudioNode</a></li>
<li><a class="el" href="classDepthSense_1_1ColorNode.html">DepthSense::ColorNode</a></li>
<li><a class="el" href="classDepthSense_1_1DepthNode.html">DepthSense::DepthNode</a></li>
<li><a class="el" href="classDepthSense_1_1UnsupportedNode.html">DepthSense::UnsupportedNode</a></li>
</ul>
</li>
</ul>
</li>
<li><a class="el" href="structDepthSense_1_1Interface_1_1PropertyChangedData.html">DepthSense::Interface::PropertyChangedData</a></li>
<li><a class="el" href="classDepthSense_1_1Interface_1_1PropertyChangedEvent.html">DepthSense::Interface::PropertyChangedEvent</a></li>
<li><a class="el" href="structDepthSense_1_1IntrinsicParameters.html">DepthSense::IntrinsicParameters</a></li>
<li><a class="el" href="structDepthSense_1_1Point2D.html">DepthSense::Point2D</a></li>
<li><a class="el" href="classDepthSense_1_1Pointer.html">DepthSense::Pointer&lt; T &gt;</a></li>
<li><a class="el" href="classDepthSense_1_1ProcessingHelper.html">DepthSense::ProcessingHelper</a></li>
<li><a class="el" href="classDepthSense_1_1ProjectionHelper.html">DepthSense::ProjectionHelper</a></li>
<li><a class="el" href="classDepthSense_1_1PropertyBase.html">DepthSense::PropertyBase</a><ul>
<li><a class="el" href="classDepthSense_1_1Property.html">DepthSense::Property&lt; T &gt;</a></li>
<li><a class="el" href="classDepthSense_1_1Property_3_01std_1_1string_01_4.html">DepthSense::Property&lt; std::string &gt;</a></li>
</ul>
</li>
<li><a class="el" href="structDepthSense_1_1StereoCameraParameters.html">DepthSense::StereoCameraParameters</a></li>
<li><a class="el" href="classDepthSense_1_1Type.html">DepthSense::Type</a></li>
<li><a class="el" href="structDepthSense_1_1UV.html">DepthSense::UV</a></li>
<li><a class="el" href="structDepthSense_1_1Version.html">DepthSense::Version</a></li>
<li><a class="el" href="structDepthSense_1_1Vertex.html">DepthSense::Vertex</a></li>
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